combat

Hold a raid map with fences

Raid maps have no fixed path. Upgrade fences on the warning waves or enemies break through.

Hold a raid map with fences

Raid maps have no fixed path. Upgrade fences on the warning waves or enemies break through.

Which maps these rules cover

Raid maps are a subset of regular maps with no set path. The index groups Grand Garage, Rooftop Rumble, Facility Raid, Abandoned Alleyway, Pirate Panic, Chaos Kingdom, and Blastech Barrage here. Build to Survive and Minesweeper are called out as exceptions that also lack a set path. Chaos Kingdom and Facility Frenzy are also known for minibosses before the final boss.

You place buildables: spikes that damage enemies, lamps, and fences that redirect the path.

Fence deadlines

An intermission tells you to upgrade fences. If you miss it, enemies break the fence.

Difficulty Waves that demand a fence upgrade Fence level required
Easy 14, then 21 2, then 3
Medium 14, 20, 27 2, then 3, then 4
Hard 14, 23, 27, 33 2, then 3, then 4, then 5

Spend the waves before each of those numbers on the fence, not only on heroes.

Placement caps

Spikes have a 50 placement limit. Fences do not, so a fence wall can fill the grid. There is also a non-upgradable invulnerable fence piece that heroes can stand on. Each player can place only 3 of those.

How this changes a normal loadout

Path length is your fence layout, not the map art. Short-range heroes such as Yasuke only work after you bend the path into their range. Spectre still does not buff summoner minions, so a summon-only raid board gets less from that aura than a Chef or Branch board does.

FAQ

Frequently Asked Questions

Where is the tutorial?

Tutoro runs the tutorial quest, added during Easter 2021. Open it from the badges category, the help screen, or the prompt when you join. You place Wizard, see the range bubble, and upgrade him. Clearing it awards the Tutorial Done badge, 50 coins, and the Tutoro sticker.

How long is a standard match?

On a standard map, Easy ends on wave 25, Medium on wave 35, and Hard on wave 40. The final wave is the boss wave.

What is the difference between mana and coins?

Mana is spent inside a match to place and upgrade heroes. Coins are the lobby shop currency used to buy heroes. Codes that pay coins do not fill your mana bar.